#ifndef __LGUICHANNELSELECTOR_H__
#define __LGUICHANNELSELECTOR_H__


class LGUIChannelSelector : public LGUIWindow
{
  int channel;
  enum
  {
    BSIZE=24
  };
public:
  LGUIChannelSelector(int id, int _x, int _y);
  virtual ~LGUIChannelSelector();
  
  void draw(int xoff, int yoff);
  void penDown(int px, int py);

  int getValue() {
    return channel;
  }
  void setValue(int _v)
  {
    channel=_v;
  }
};


#endif //__LGUICHANNELSELECTOR_H__